You Don’t Have to Write Pretty Code to Make a Fun Game
I used the bolt visual scripting tool for making my first Unity3d game
Recently, I watched a video based on developing our first game in Unity3D Engine. This video was a pool of knowledge, the person went through each, and every detail of the software.
The lecture was best as any beginner could go from almost scratch to making their first game in Unity3D.
I had some prior knowledge of how to create game objects in the Unity scene and make them move. But I wanted some more efficient tool for scripting.
How I Started with Unity Game Development
It’s almost a year ago, I thought of creating my own 3D game that I could play. At first, I had no clue how it all gets executed. I searched on Google for some Unity3D game development lectures.
Many results came up with very cool stuff going on in the Unity Engine. But I wanted something that could help me feel confident enough to make my own game in the future.
I was also not good at scripting, I failed many times. Though I learned from the hundreds of errors I got in the console.
I wanted some better tools instead of scripting the game in C#.
I found Bolt visual scripting tool for Unity Engine. It is a visual scripting tool that uses node-based graphs. It is best to fit most programmers, and non-programmers as well.
It enables users to create logic for the game as well without any coding.
And I also remembered the lecture, the person told a very cool thing, that he read somewhere.
“You don’t have to write pretty code to make a fun game.”
How to install Bolt Visual Scripting Tool
This part preassumes that you may have Unity Engine installed. And if not then their official site helps a lot in finding the best version of the software for your system.
Once installed, head over to the Unity Engine →Asset store →Bolt scripting tool.
Download it for free, and start making fun games.
My first game using Bolt Visual Scripting Tool
I made my first game in the Unity Engine using the Bolt Visual Scripting tool. The best part of the tool is that it does not demand prior coding experience from the game developer.
A non-programmer could also be the one who might develop a viral game. So, my first game was a clone of the video I saw on YouTube.
It was my first ever game. I found it exciting to see some moving objects, and sliding it left or right to save from enemies as well.
I hope you could also try to make the efforts to install the Unity Engine, and Bolt Visual Scripting Tool. It will help you to make your first ever game without coding.
Components of my game
The main component of the game is a spherical ball. The camera follows this ball, and it can turn to left or right using the keys. Next thing is that it should not collide with the cubical shaped enemies of the game.
Once they collide, the game restarts.
I kept this game very simple, as I wanted to understand the working of the platform with the tool.
I am planning to combine it with other levels as well, and adding some more effects.
Bolt uses a simple tool named Graphs. These graphs are a place where you can edit the movement and control of your game objects.
You can edit the way your objects behave and code almost anything for your game without actually coding.
To help you out with some illustration on how to make our player move in the game using visual scripting. I have two illustrations, one for the player itself, and the other is for the enemy of the game.
This graph tells the compiler to start the game with the player, and allow the movement of the left and right direction to it.
Whatever you can think of for your game to be. This tool lets you build that in an easy way. I have made this game in just 20 minutes.
It might not look fancy enough to gain millions of downloads, but the thing is that it’s actually working.
This is the enemy graph, and it tells the compiler to multiply the number of cubical enemies as the game progress.
Cubes will fall like rain with a delay of 1 second. I have added some colors to the prefabs of the enemy, and ball (player) of the game.
When it collides with the ball (player), the game will restart.
If coding was the only thing that draws you back from making your own game. Then there are visual scripting tools available.
This article tells how even a non-programmer can make games in the Unity Engine with scripting tools. You can even try to figure out your own idea, and draw an outline of how your game would look like.
Bolt scripting tool will provide you the methods, that are easy to use. Just play around with this tool, and it may help you make a cool fun game.
I hope you can also make some cool fun games using this tool.